![]() > It has that same offset problem that I had with all WGL windows before > or what it's supposed to look like when working properly > - framebufferobject2 looks like it might not be working properly, no idea why > obvious problems I'll push this out as 1.9.1-1 sometime this week. > It would be great if you could give this a quick test. Let's put this here where I should have in the first place :-) While WGL may not be very useful for actual work with this limitation, it may at least be tested a bit. I'm probably not going to get a block of time to work on this for a while, so I don't think it's worth holding the Xserver 1.9.0 release up for (assuming I fix the window placement issues with that) The good thing is that this would give a way to make AIGLX work in windowed None of this existed in the XWin_GL implementation, so I guess it had the same shortcoming. Currently I'm thinking that I'll need toĬreate Windows windows to match the X window hierarchy, so that a Windows windowĮxists with the correct geometry to do the OpenGL drawing into. > Non-top-level windows still do not display, but from your comment, I gather > from the manufacturer before reporting any issues with WGL.Īnyhow, this is good, as working around the problem would have been horrible. > make sure to add to the documentation that display drivers should be updated > now the offset problem is gone, so this was indeed a driver issue. > why I can't see it, or it might be that this is a driver issue. It could be that this is a timing condition, whcih is > I tried to reproduce this on W7 without luck, although that was on a > In your case, it looks like the aero compositor isn't updating the origin of GL Xkbcomp, so something is not quite right somewhere.įor reasons I haven't investigated, libOSMesa fails to build in this configuration. Swrast_dri.so built like this, which causes it to spin whilst forking to start However, I have seen problems with the X server after loading cygGL-1.dll and ![]() ![]() Without LIBGL_ALWAYS_INDIRECT being set, this library should behave exactly as This is a pre-requisite for useful AIGLX in the server. Used to request indirect (server-side) rendering, and thus can be accelerated. with-driver=dri -with-dri-driver=swrast, so that LIBGL_ALWAYS_INDIRECT can be Is no option to make it use indirect (server-side) rendering.Īttached patch (against cygports svn) makes it possible to build a Cygwin libGL *always* uses client-side swrast and transfers the image using xlib, and there That driver looks like it's been disabled/unmaintained since 2005, so it Patch for mesa to enable it to be built with indirect renderingĬygwin's current libGL is built -with-driver=x11, but the code to use GLX in
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